Zelda’s Breathtaking Ascension

Legend of Zelda: Breath of the Wild
Developer/Publisher – Nintendo
Directors – Hidemaro Fujibayashi, Daiki Iwamoto and Takuhiro Dohta
Producer – Eiji Aonuma
Programmers – Kenji Matsutani and Hiroshi Umemiya
Artist – Satoru Takizawa
Writer – Akihito Toda
Composers – Manaka Kataoka and Yasuaki Iwata

Platform – Nintendo Switch Wii U
Release – March 3, 2017

There’s something special in the newest iteration of the Legend of Zelda series. I’m convinced that Breath of the Wild may go down as one of the most remarkable entries to date in this seminal video gaming property. At roughly 80 hours in, I have visited roughly half of the shrines, surveyed the full map, collected numerous hearts and stamina containers and experienced items that prompt memories that recall early experience playing as Link dating back to the late 1980s. Beyond magical, this Zelda experience hedges toward a spiritual interlude that defines present day RPG gaming in a sphere on par with other great art forms being produced today.

The Legend of Zelda: Breath of the Wild, Nintendo, 2017

Full review to be posted. Enjoy the images.

The Legend of Zelda: Breath of the Wild, Nintendo, 2017

Link battling a Guardian, The Legend of Zelda: Breath of the Wild, Nintendo, 2017

Link fleeing from Guardian, The Legend of Zelda: Breath of the Wild, Nintendo, 2017

Link surveying Hyrule, The Legend of Zelda: Breath of the Wild, Nintendo, 2017